New kobold statblocks include the All-Watcher, something like a tribal elder. I also enjoyed the recognizable personality tables for PCs applied to kobolds, including bonds, flaws, and ideals. Kobolds aren’t necessarily evil, and can include any alignment (which should be true of any sentient race, but I digress). Their communal society is born out of necessity. They’re physically weak, but clever enough to realize it. The first chapter opens with helpful pages on kobold culture, religion, and society. The 40-page supplement is organized into three chapters, with nearly 30 pages devoted to the new kobolds. The Kobold Kompendium expands the few statblocks provided in the Monster Manual and Volo’s Guide to Monsters. offering dozens of new kobold variants and traps. ![]() D&D’s proverbial low-level punching bags, second only to goblins, but perhaps a bit more lovable. ![]() Designed by: Azzael Ulbrinter, Jack WeighillĪh, kobolds.
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